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Messages - warzen

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16
The Regiment / Re: The Regiment: Colonial Marines
« on: February 19, 2013, 09:24:19 AM »
1. I'd hate to act like a rule lawyer here but having a negative bond is kinda weird as it allows you to regen stress by not helping a comrade, and this is necessary to easily come back to 0 if you're too deep in the negative with somebody.
"If you ignore a comrade who needs help, take stress equal to your bond and you both reset your bond to 0." => negative bond means you're healing stress. I can perfectly understand this: you don't like the guy and his suffering makes you happy. But did you planned for this use or is it a side effect of the negative bond ?

2. If I recall the movie correctly (Aliens, as the xeno in Alien is acting a little bit differently), the xenos are more intelligent/cautious when the queen is nearby (ie hive mind). I would thus reverse the grit bonus near the queen.
Example: Coldly brutal (2-grit, -1 grit when near queen)
This is what we see in the movie, where, when the queen is in the vincinity, the survival instact is higher (thus more suceptible to stress : retreat, cautious...).
Does that make sense ? :)

17
The Regiment / Re: The Regiment: Colonial Marines
« on: February 19, 2013, 03:26:48 AM »
I have two quick questions:

1. does BOND reset at -4 ? You can easily go in the negative with the Aid move
2. Xenomorph have 1-grit. Shouldn't they be immune to stress instead ?

Thx for this great hack !

18
Could we get a second version of the printer frilendly pdf where all even pages would be flipped ?
When I try to print the current pdf (the printer friendly one) on a duplex printer, the result (ie the booklet) is unusable.

Thx.

19
Dungeon World / Re: beta 2.1 questions
« on: April 07, 2012, 04:43:32 PM »
I've added an "s" to "question" in the topic name so that we can put there all our simple questions or comments about v2.1 ;)

20
Gavinwulf, I plan to run my first AW game using your hack in May.
I'll let you know how things turn out (most probably bloody and messy ^^ )

Thx again for this great hack !

21
Dungeon World / beta 2.1 questions
« on: April 07, 2012, 04:59:21 AM »
Hello,
thx for the release of beta 2.1. This is getting better everyday !! :)

One quick question:
the crossbow doesn't have the far tag. It's a mistake or a balance choice vs the bow ?

Thx.

22
brainstorming & development / Re: Hyborian Saga (Gavinwulf's Conan Hack)
« on: January 30, 2012, 04:40:03 AM »
Gavinwulf,
I noticed some minor typo (ex: hocus mentionned in the cultist playbook, some weapon with the autofire tag) but nothing serious.

I need to read all the playbooks a second time now, writing down all my questions. :)

During your play, did you took the time to write a summary of your play sessions ?
If yes, I'd be interested in reading it.

Thx.

23
brainstorming & development / Re: Hyborian Saga (Gavinwulf's Conan Hack)
« on: January 27, 2012, 03:46:33 AM »
The quality of the doc is completly astonishing !
Now I know what I'll read this w-e. ;)

Thx again Gavinwulf.

24
brainstorming & development / Re: Weird Move for a Conan hack?
« on: January 26, 2012, 04:57:14 AM »
Ok. Thx for the info.

I'd really like to see your Conan hack ! :)

25
brainstorming & development / Re: Weird Move for a Conan hack?
« on: January 24, 2012, 05:30:31 AM »
Gavinwulf,
have you planned to release your Conan hack ?

Thx.

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