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Messages - benhimself

Pages: 1 ... 8 9 [10]
136
Apocalypse World / Re: Playbook: Faceless
« on: June 23, 2010, 07:48:58 PM »
Nice! I would have just said that, y'know, wearing a mask was something a Battlebabe or Gunlugger or Hardholder or whatever did, part of their fashion... but there's definitely some cool ideas here. My one quibble is... Pit Bull as a special move you only get to use once? On death, no less? I mean, yeah, it's a powerful deterrent up until then, but I don't know if I would ever take it. I guess it could appeal to some people, though. Some other ideas for moves!

As One: Attempts by other PCs to seize your mask by force, or to get you to remove or give away your mask by going aggro or seduction/manipulation, are at -2. NPCs will never succeed at unmasking you against your will unless you are completely at their mercy.

Juggernaut: Take -2 on all "when you suffer harm" rolls.

The Unexpected: When someone sees you unmasked for the first time, they take S-harm, in addition to any other effects.

137
Apocalypse World / Re: Extended Mediography
« on: June 23, 2010, 07:30:30 PM »
So, I'm curious: 3:16 was listed as an influence, but its influence isn't immediately obvious. What parts of Apocalypse World would you say came from it? (Obviously, this question is mostly directed at Vincent, but if anyone else has insight or a theory I'm all ears.)

138
the preapocalypse / Re: welcome to the preapocalypse
« on: June 22, 2010, 01:08:41 AM »
Example of moves snowballing on page 157, Marie gets a 7-9 on seizing by force, only picks one.

139
Apocalypse World / Re: MC Playsheet/1st session worksheet?
« on: June 21, 2010, 12:11:26 AM »
That new 1st session sheet is hot.

140
Apocalypse World / MC Playsheet/1st session worksheet?
« on: June 18, 2010, 12:35:59 PM »
When are these handy tools, and the other "pullouts" like the HX grid and expanded character sheet, going to be available on the site? What about a fronts booklet?

141
the nerve core / Re: what's cool
« on: June 11, 2010, 12:24:10 PM »

142
Apocalypse World / Re: What we're waiting for
« on: June 11, 2010, 12:03:05 PM »
Thinking about it also raised an interesting question.

Two characters both want to shoot each other. Neither has the drop or anything like that. How do you determine who gets to roll seize victory (or their opponent's lifeblood or whatever) by force, and who's just rolling to interfere?

143
Apocalypse World / Re: What we're waiting for
« on: June 11, 2010, 11:10:56 AM »
I see you there in the "active in the last 15 minutes" display, lumpley. THE ARENA SAND HUNGERS FOR BLOOD. (The arena sand of #playnow on the magicstar server for IRC, that is. Where DWeird often hangs out in EST mornings, and is at this moment active.)

It's not like you're possibly busy trying to get Apocalypse World ready for print or anything. Psh.

144
Apocalypse World / Re: [custom move] reasonable??
« on: June 11, 2010, 09:11:22 AM »
Eye of the Storm doesn't strike me as a bad idea in general (although, what exactly do you roll?) but it seems, strictly speaking, worse than the Battlebabe move Merciless. As I read, it it's +1 harm sometimes, versus an existing move that gives you +1 harm always. Right?

And as others have said... Battlebabes aren't useless when the shit hits the fan! Like, you've got Ice Cold, you aggro someone to surrender and get 10+ (which you'll get better than 50% of the time, assuming no interference), they either surrender, or they suck however much damage you've got pointed in their face. That's up to 5 damage if you're packing a big hi-powered shotgun, which is pretty much a messy death for any NPC, and a very bad day for any PC. And if you add, say, Perfect Instincts for the bonus when acting on a reading of a sitch, you're actually not that bad at seizing by force when you have to, either, and practically unstoppable at acting under fire. And there's Dangerous & Sexy, which lets you tie down the opposition's greatest threat with just a look, or Visions of Death, which lets you just outright say who lives or who dies...

What moves did your group's Battlebabe take? How was (she?) using them?

145
other lumpley games / Re: Old, unfinished, unpublished
« on: June 11, 2010, 08:39:30 AM »
I stumbled across Before The Flood a few months ago in the internet archive, following somebody else's reference, and yeah, that's definitely one I still want to try out one of these days. It's got a few great core concepts in it... letting gods decide how actions pertaining to their portfolio go down, and suggesting mortal characters attempt to bribe them with prayer and offerings. And the 'give the mortals gifts' bit.

Also, still waiting on BADASS: The roleplaying game. "Every man is an island" is a fantastic tagline, even if that's almost the only thing we know about it.

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