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Apocalypse World / Re: Hard moves for Sharp/Hot
« on: September 23, 2011, 04:18:29 AM »
Well, first off, just saying "it fails" and not specifying further consequences is appropriate. Not every miss needs to result in a hard move--sometimes it's just a miss.
That said, when you want to make a move on a player who fucks up a read or manipulate roll, you can try turning their move back on them. For instance, on a failed read, you could ask them a question and have whatever person or situation they were trying to read act on that knowledge. On a failed seduce or manipulate, they may harden their target's position and make it even more difficult to dislodge them, or perhaps just plain piss them off if they're particularly clumsy about it. You could also have the target end up manipulating them instead, making them act under fire if they don't accept the target's counteroffer (offering them a carrot probably isn't as appropriate for a failed roll).
I've had MCs react to a missed read roll by having the situation read the would-be reader and to a failed manipulate by making the target even less compliant. Not sure I've seen the reverse-manipulate before, but if memory serves, that's how it works for the skinner's hypnotize ability, so it seems like at least some of the time it would probably fit for a failed seduce or manipulate.
That said, when you want to make a move on a player who fucks up a read or manipulate roll, you can try turning their move back on them. For instance, on a failed read, you could ask them a question and have whatever person or situation they were trying to read act on that knowledge. On a failed seduce or manipulate, they may harden their target's position and make it even more difficult to dislodge them, or perhaps just plain piss them off if they're particularly clumsy about it. You could also have the target end up manipulating them instead, making them act under fire if they don't accept the target's counteroffer (offering them a carrot probably isn't as appropriate for a failed roll).
I've had MCs react to a missed read roll by having the situation read the would-be reader and to a failed manipulate by making the target even less compliant. Not sure I've seen the reverse-manipulate before, but if memory serves, that's how it works for the skinner's hypnotize ability, so it seems like at least some of the time it would probably fit for a failed seduce or manipulate.