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Dungeon World / AP - Moldvay to DW
« on: May 24, 2012, 10:38:47 AM »
So our Moldvay Wednesday group made the transition to DW yesterday. Throughout our Moldvay game I drifted the skill checks to DW still moves pretty seamlessly. I was explicit about what I was doing so no sneakiness on my part.
One thing that made the transition easier was to rewrite the playbooks. Basically we have two new playbooks. One for the Dwarf and one for the Elf. The Thief more or less stayed the same. I'll get my crudely made up playbooks posted in the next few days (also I have a DW tutorial I am still typesetting, oh and some ODD playbooks).
The pitch is still the same. A vast underexplored wilderness sprawled out before the characters. Ruins dotting the landscape. The focus of the game is on exploration and survival.
Up next:
The players and their characters
My questions, their answers
One thing that made the transition easier was to rewrite the playbooks. Basically we have two new playbooks. One for the Dwarf and one for the Elf. The Thief more or less stayed the same. I'll get my crudely made up playbooks posted in the next few days (also I have a DW tutorial I am still typesetting, oh and some ODD playbooks).
The pitch is still the same. A vast underexplored wilderness sprawled out before the characters. Ruins dotting the landscape. The focus of the game is on exploration and survival.
Up next:
The players and their characters
My questions, their answers