61
brainstorming & development / Re: Wayward Sons
« on: September 23, 2013, 02:04:30 PM »
Thanks for the input and praises. Feel free to steal everything and give feedback of how it works.
I'll definitely check out the MonsterHearts for violence (it has always been something of a downfall for me in all rpgs). I want to downgrade the combat (so no "slayer moves") while still keep it relevant. It is an important part of the game anyway.
Instinct actually had a list of questions as I started. Those were mostly stolen from tremulus but I felt them to be a bit narrowing. I think I'll do exactly what you proposed - use it as it is and write down the questions my players ask.
In "other news" I'll be explaining a bit more about the game itself during this week when I get the time to write it down.
I'll definitely check out the MonsterHearts for violence (it has always been something of a downfall for me in all rpgs). I want to downgrade the combat (so no "slayer moves") while still keep it relevant. It is an important part of the game anyway.
Instinct actually had a list of questions as I started. Those were mostly stolen from tremulus but I felt them to be a bit narrowing. I think I'll do exactly what you proposed - use it as it is and write down the questions my players ask.
In "other news" I'll be explaining a bit more about the game itself during this week when I get the time to write it down.