I'm now considering of returning to this hack from a different point of view.
This time I'm interested in creating a hack that draws inspiration from Conspiracy X/Delta Green (and quite possibly XCOM). The discussion started
HERE and it got me thinking that maybe I should actually do this.
Things I'm currently thinking:
- Cell generation as the beginning step of the campaign (something similar to Conspiracy X)
- Strings (borrowed from Urban Shadows, debt were called strings earlier, right?)
- Replacing "trust" with "bonds"
- Re-thinking the basic moves and stats
- Playbooks maybe covering the various different entry points to the "Bureau" (similar to Conspiracy X)
I'm also thinkin wether I should use the normal 2d method or tweak it a bit so that players get to roll more dice (who doesn't love dice?!).
Original work will be incorporated most likely as an alternative "faction".