Man, I think all five of those rock. I think. I still feel kind of iffy about a character who's whole gig is being the victim. But I guess you'll find out how well it works or doesn't when you actually play the game.
Got a question for you about the mortal: do you think the game is going to NEED a PC to play a mortal, or will it fly just fine if the only mortals are NPCs?
With the mortal: trust me. I know what I'm doing here.
When you are The Mortal, you draw fire. You are the go-to victim. You have moves that draw others towards that big red target that you are.
Why is that awesome? Because now you've got them right where you want them. Granted, it's a fucked up place to want them. But you've got 'em, now. What next?
The Mortal has a lot of potential. You always have the opportunity to be one step ahead of the other person. Just, the first step is getting hurt. Always.
I'm also not sure I'm feeling the ghost going super-invisible and unnoticeable in it's darkest self. But... it could work. If the ghost is struggling to stay relevant after passing from the world, being completely unable to be noticed would certainly be a pain. But it also seems like it would just cut the player off from the action rather than, like many of the other darkest selves, forcing the player to REALLY engage in ways he may or may not like.
See, that's just it. What does a ghost fear most? What is the scariest possible thing for a ghost?
To stop existing.
I think that you're right, though, the Ghost needs some shit to
do while at their Darkest. I think that there needs to be some mechanical prompt to seek & to sacrifice. Maybe? Thoughts?
Personally, I think that the human characters in this genre are the most interesting and diverse crowd of all. You have your victims, but you also get lots of other interesting sorts; early Buffy (before it got all gonzo) is full of, basically, just vampires and humans that have to deal with vampires, all handling it in different ways.
Hey Shreyas,
Cool.
I was originally toying with the idea of having a Mortal (victim extraordinaire) and Chosen (destined for greatness, heir to a powerful lineage, the slayer, etc). Mortal being Bella, Chosen being Buffy.
The Chosen would be all about expectation management, probably? Or about borrowing trust from others?
What do you think?
Right direction?