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« on: August 20, 2012, 05:41:58 AM »
I'm confident that I can keep the action going and the players busy.
I was wondering if the fact that every playbook is going to have a player doesn't make the adventure too easy in some cases (there are 7 playbooks, not considering the druid). I mean, if you're always going to have a thief to detect traps for you, and a cleric to heal your wounds, and a bard to charm or whatever, it's going to lessen the challenge.
Also, how do I deal with the number of enemies in adventures like Bloodstone Idol. It says at the beginning that there are about 10 lizardmen + goblins at the entrance. Do I raise that to 15-20 if I'll have 7 players tackling them?