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Messages - willowisp

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Apocalypse World / Re: Extended Mediography
« on: February 25, 2012, 10:06:30 PM »
"Waiting For the Miracle" and "The Future" by Leonard Cohen are pretty perfect apocalyptic songs. 

There's always Black Sabbath.  I just heard a Cake cover of War Pigs while listening to Pandora Radio, and I thought, oh hey, this is pretty good dark AW fodder.

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Apocalypse World / Re: The Brainer is a Dog, of the four-legged variety
« on: February 25, 2012, 07:53:50 PM »
Custom Move: When you play a dog someone hooking you up with dog stuff because you're cute and adorable counts as having sex with them. This could be a meal, a chew toy, taking you for walkies or whatever.

I love this idea, it opens up all kinds of possibilities.  You could do the same for a child character.  I think the player changed his mind though, so i don't think I'm gonna have either a feral child or a psychic dog as PC's in this game.  Oh well. 

'how are your mind and soul vulnerable' is just not really something I want to ask a shnauzer.

I would totally ask this question of a psychic shnauzer. :P

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Apocalypse World / Re: The Brainer is a Dog, of the four-legged variety
« on: February 24, 2012, 02:24:03 AM »
Yeah, there is a limited edtition feral kid character but I'm not gonna add those until I'm comfortable with the game. 

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Apocalypse World / Re: The Brainer is a Dog, of the four-legged variety
« on: February 24, 2012, 01:02:18 AM »
I'm supposedly running the above game, and I'm new to Apocalypse World. I appreciate the responses :P   Most games have balances.  Sure the dog may not be able to wield a gun, but that drawback would be balanced out by abilities a human wouldn't have, right? And I could always make the sex moves apply to other animals. 

I would also like to add some kind of feral person to the game, whether a feral child or an adult. I ran another game where one of my players played a feral teenager and a wolfpack.... the psychic dog could have a pet human. 

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