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brainstorming & development / Deathwatch, powered by the Apocalypse
« on: March 01, 2015, 02:40:59 PM »
Hi all,
I converted my game group to the AW family of games over a year ago, and we've only rarely played anything else since. However, at one point someone *really* wanted to play in the world of Warhammer 40K. One glance at the massive rulebook told us we weren't going to learn the new system (we just don't have the patience for rules-heavy systems anymore), so a friend and I started to reskin AW to Deathwatch.
It didn't really work, so we took the core engine and built a completely new game from the fiction of the world. We've been playing this game for the past 6 months, and while that's not nearly enough time to test every playbook, move, and piece of equipment, we've been having a blast with it, and the core of the game has worked remarkably well. Since we've had such a great time with it, and we can't sell it for obvious reasons, I thought I'd offer it up to the community. If anyone gives this a whirl, I'd love to hear how it worked for you. What worked, what didn't, what you changed and why, all of it.
https://dl.dropboxusercontent.com/u/8692922/Endless%20War.pdf
I converted my game group to the AW family of games over a year ago, and we've only rarely played anything else since. However, at one point someone *really* wanted to play in the world of Warhammer 40K. One glance at the massive rulebook told us we weren't going to learn the new system (we just don't have the patience for rules-heavy systems anymore), so a friend and I started to reskin AW to Deathwatch.
It didn't really work, so we took the core engine and built a completely new game from the fiction of the world. We've been playing this game for the past 6 months, and while that's not nearly enough time to test every playbook, move, and piece of equipment, we've been having a blast with it, and the core of the game has worked remarkably well. Since we've had such a great time with it, and we can't sell it for obvious reasons, I thought I'd offer it up to the community. If anyone gives this a whirl, I'd love to hear how it worked for you. What worked, what didn't, what you changed and why, all of it.
https://dl.dropboxusercontent.com/u/8692922/Endless%20War.pdf