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Apocalypse World / Rules question - monsters
« on: July 03, 2013, 08:47:58 AM »
Hi all. I'm about to take my first crack at GMing anything other than a pre-canned D&D campaign tonight (and even that was 10 years ago). Obviously I'm choosing to do Apocalypse World, and I had a quick rules question.
I can see lots of reasons (especially given what the guys I'll be playing with will likely dream up) why some horrible post-apocalyptic monsters might come up as a threat, at least a side one that gets in the way as they try to accomplish other things. However, the rulebook never really goes into how you should treat monsters as a threat. Has anyone come up with a good rule of thumb for how to bring monsters/creatures into play?
Thanks in advance for any advice!
I can see lots of reasons (especially given what the guys I'll be playing with will likely dream up) why some horrible post-apocalyptic monsters might come up as a threat, at least a side one that gets in the way as they try to accomplish other things. However, the rulebook never really goes into how you should treat monsters as a threat. Has anyone come up with a good rule of thumb for how to bring monsters/creatures into play?
Thanks in advance for any advice!