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the nerve core / Re: Apocalypse: Emergence - a (slightly) different way to play Apocalypse World
« on: February 18, 2013, 04:41:51 PM »
Paul, thank you very much for this mod!
This is exactly what I've been looking for, and I'm going to start up a campaign with this premise.
Have you (or anybody else who has played this) got any advice for new MCs -- things to watch out for, ways in which this presents pitfalls and opportunities over the "plain" AW ruleset?
This is exactly what I've been looking for, and I'm going to start up a campaign with this premise.
Have you (or anybody else who has played this) got any advice for new MCs -- things to watch out for, ways in which this presents pitfalls and opportunities over the "plain" AW ruleset?