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« on: February 21, 2013, 11:02:13 PM »
As our game groups explores DW, one issue that came up was that Discern Realties seemed a somewhat unsatisfactory Move as it allowed players to directly ask the GM questions, which caused PCs to step out of character. As a quick fix for some situations, we developed this Move which has PCs searching instead of asking direct questions. Thoughts on this issue?
Player Move – My Eye, The Beholder (replaces Discern Realties at times)
As PCs search rooms, look for traps or generally search for info about specific areas or objects. (Huge halls or landscapes should not be tested in a single roll.) Roll+wisdom. Modifiers added secretly by GM to not alert PC to type of hidden article: Traps: Thief +1. Magical Traps, Presence: Mage +1. Hidden doors, levers, subrooms: Dwarf +1.
Results: 10+ - success! All revealed or discovered plus optional +1 forward
7-9: If multiple items, only reveal 1.
- If only one item, inflict a cost or penalty (something approaching, -1 forward, threat, trapped)
- find one item, damage/lose/destroy/ignore another