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Messages - Vanguard

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Dungeon World / Re: Weapon Reach
« on: October 18, 2012, 03:17:50 PM »
Thanks!  Understanding your intent helps me figure out how to handle it fictionally.

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Dungeon World / Weapon Reach
« on: October 18, 2012, 02:42:34 PM »
Played our first session of DW last week, great fun!

We have a question about how to handle weapon reach.  One of our players is using a halberd, which has a range of "reach".  Let's say he's fighting a monster with a range of "close".  Fictionally, he has just closed into range with the halberd.  How should we be handling combat at this point? 

  • Does he just do damage, and the monster can't ever close into close range?  (barring something else happening fictionally, like getting surrounded)
  • Do we use hack and slash, but on a 9- the monster's move is "move into sword range"?
  • Something else?

Also unsure what is supposed to happen when a monster is "too close" for the range.  Defy danger to withdraw?  Seems like combat will just turn into a series of "I move back", "he moves forward" steps.

Same things appear to apply to close range vs. hand range as well.

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