Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - seadaily

Pages: [1]
1
Dungeon World / Re: Harm-Moves from AW
« on: August 23, 2012, 02:58:01 AM »
So does this swing the other way for players too? Do others allow players to narrate extra effects beyond dealing damage?

If and when I get around to running DW, should I encourage my players to add a little flair to their attack descriptions that might have effect beyond damage?

Slight tangent, how might you handle special maneuvers that don't necessarily deal damage, such as disarming or grappling? I realize this is fertile territory for custom moves, but how have people handled this on the fly? I'm guessing an application of Defy Danger might work.

Pages: [1]