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Dungeon World / Re: Battle, hard moves, and golden opportunities
« on: September 10, 2012, 05:56:08 AM »
This is where "leave blanks" comes in. Did you specifically cover the food preferences of ogres as part of your prep? Would stating that ogres prefer halfling flesh negate or contradict something that's come before in your adventure or campaign? If the answer to both of these is no, then it's a blank to be filled in as you play, and the GM move is to make the truth of what ogres eat an unwelcome one.
Here's what I dislike about Spout Lore: because it's the most difficult move for me to respond to on a miss, it could easily become a mine for easy XP. I've told my players that if they choose to Spout Lore in a situation where they're comparatively safe, then on a miss they are risking spending a significant amount of time trying to recall what they know. While they are deep in thought, the world will continue to get worse around them, Grim Portents will be advanced, and the effects won't always be immediately obvious if they have chosen to hole up somewhere and do research.
Here's what I dislike about Spout Lore: because it's the most difficult move for me to respond to on a miss, it could easily become a mine for easy XP. I've told my players that if they choose to Spout Lore in a situation where they're comparatively safe, then on a miss they are risking spending a significant amount of time trying to recall what they know. While they are deep in thought, the world will continue to get worse around them, Grim Portents will be advanced, and the effects won't always be immediately obvious if they have chosen to hole up somewhere and do research.