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AW:Dark Age / Re: Twin Cities playtest
« on: September 20, 2014, 02:38:51 PM »
I was the keep liege. In regards to trying to capture that guy, I only ever spent for armor and position. Now that I think of it, maybe we did things wrong, so I have 2 alternatives to present:
1) (the way we did it in game)
a) roll dice to determine available points
b) allocate points
c) assign harm
d) check for victory
i) if tied, assign 3 more points
ii) assign harm
iii) check for victory
2) (the way I think maybe we should have done it)
a) roll dice to determine available points
b) allocate points
c) check for victory
i) while tied, assign 3 more points, continue until no longer tied
d) assign harm
I think the reason he would have died is that he got harm assigned twice off of 1 roll
1) (the way we did it in game)
a) roll dice to determine available points
b) allocate points
c) assign harm
d) check for victory
i) if tied, assign 3 more points
ii) assign harm
iii) check for victory
2) (the way I think maybe we should have done it)
a) roll dice to determine available points
b) allocate points
c) check for victory
i) while tied, assign 3 more points, continue until no longer tied
d) assign harm
I think the reason he would have died is that he got harm assigned twice off of 1 roll