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Eschaton / Re: Emerging phenomena: stats, moves, mods and gear.
« on: March 19, 2011, 10:35:40 AM »
If a player succeeds in listening to echoes, does the node always know the answer?
Say the player wants to learn about the aforementioned sewers. He doesn't know any appropriate nodes but he has a +3 Sync with an AI controlling an orbital laser platform circling Mars and which wouldn't know anything about underground sewers on Earth. He gets a 10+ on his roll. Does the GM just tweak the fiction so that the node know the answer? Or can the GM say that the node doesn't know? Or does the GM tell the player to pick a different node before rolling?
Say the player wants to learn about the aforementioned sewers. He doesn't know any appropriate nodes but he has a +3 Sync with an AI controlling an orbital laser platform circling Mars and which wouldn't know anything about underground sewers on Earth. He gets a 10+ on his roll. Does the GM just tweak the fiction so that the node know the answer? Or can the GM say that the node doesn't know? Or does the GM tell the player to pick a different node before rolling?