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roleplaying theory, hardcore / Re: Stepping on Up to the Investigation
« on: March 03, 2011, 01:44:08 PM »
I think you are explaining yourself well. You want an investigation game where the investigation is the challenge and yeah that's possible, heck I'm sure it's been done with Call of Cthulhu by some groups I've played with. Often it ends up shifting away from the challenge though, the gm doesnt plan for failure rather he just lets the players mull around until they do solve the puzzle and find the right clue which leads to the next step.
What you are looking for is a game where failure is an option and it has consequence. You just have to keep that in mind when preparing (or designing) your game and in the moment.
What you are looking for is a game where failure is an option and it has consequence. You just have to keep that in mind when preparing (or designing) your game and in the moment.