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brainstorming & development / Re: Migrant Stories - a hack about immigrant experiences
« on: August 07, 2017, 09:02:56 PM »
In a further attempt to reduce this game concept to its essentials, I've done away with everything except for:
https://docs.google.com/document/d/1EACrsBTq96JKBoR9PAe2y_IgsuJvgi3QIgvG9vvMr1M/edit
However, as it is, the game is a race to midnight which doesn't have the most natural feel to it. It's missing post-midnight moves, which is where I'm going to focus next.
- innate and perceived traits (3 each)
- clocks (acceptance, assimilation and suspicion
- basic moves (one for each clock)
https://docs.google.com/document/d/1EACrsBTq96JKBoR9PAe2y_IgsuJvgi3QIgvG9vvMr1M/edit
However, as it is, the game is a race to midnight which doesn't have the most natural feel to it. It's missing post-midnight moves, which is where I'm going to focus next.