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Messages - notabotatall

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Apocalypse World / Re: Question about Burned Over Venue
« on: May 07, 2020, 09:22:16 AM »
Cool, thanks!

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Apocalypse World / Re: Battlebabe custom weapon choices and armor
« on: May 05, 2020, 02:07:18 PM »
Regarding autofire, the description of the tag is:
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Auto�re (mechanical, cue, constraint): at the character?s option, the weapon makes an area attack (cf), but must immediately reload (cf).
So having both reload and autofire might sound a little weird, but is actually kind of the default.

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Apocalypse World / Re: Battlebabe custom weapon choices and armor
« on: May 05, 2020, 01:59:12 PM »
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ok, that's fair enough interpretation (and I came to a similar one myself), but is there an actual passage in the rulebook which this derives from?
It?s not in the book, but Vincent said:
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Yeah. In the 3rd Edition (don't worry, I have no such plans), ap ammo will get another paragraph listing things it doesn't apply to: gang size bonuses, vehicle armor, building armor, impossible reflexes...
From https://www.reddit.com/r/ApocalypseWorld/comments/6s3lhh/stupid_question_monday/dlfrvs3/

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Apocalypse World / Re: Battlebabe custom weapon choices and armor
« on: May 05, 2020, 02:44:55 AM »
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Also, when I'm asking. What is the relation between "Impossible reflexes" (armor which represents movement and dodging) and ap munition? Is it really that Battlebabe's reflexes do count against it? If not... that makes kind of a paradox between what it is and how it works.

AP doesn’t work against impossible reflexes. Nor against gangs’ armor because of size differences.

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Apocalypse World / Question about Burned Over Venue
« on: May 03, 2020, 04:26:39 PM »
Hello there! In Apocalypse World: Burned Over a Venue is mentioned a couple of times. In the wealth move, a Brain Picker advance etc. But I cannot find it defined anywhere. What is it? How do I create one? Can anyone help me out?

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Apocalypse World / Re: New AW Campaign Once Per Month
« on: October 19, 2017, 05:32:35 AM »
Make notes. Lots of notes. Possibly even record your sessions if everyone's okay with it.

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Apocalypse World / Re: Session Length
« on: September 11, 2017, 03:09:16 AM »
I just ended a shortish game with two players. A session was 3-4 hours and lasted between a few hours and a couple of days in game. The players never did any gigs, partly because it didn't make sense in the fiction but also because there wasn't really any time for that in game. I wish we could've had some more breathing room and maybe had some time pass between sessions, but we usually ended on some sort of cliffhanger. In the final couple of sessions one of the players had no barter and the other ran out in the final one.

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