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Apocalypse World / Re: What does Hx reset mean in the fiction?
« on: October 01, 2015, 01:32:05 AM »
Yes, sorry for the off topic. Your answers were efficient and concise. Thank you all for the help.
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We, in Italy, usually use the Hx reset custom move you can find at this link:When someone else resets their Hx with you, choose 1:
* Tell them a secret about yourself.
* Tell them about some habit you have, annoying, endearing, or otherwise.
* Tell them how you are vulnerable.
* Tell them what you really think about something they care about.
The reason why this move is so common among Italian players is Narrattiva, the Italian Apocalypse World publisher, added it to the Italian rulebook as an example of custom move.
If you really want an IC way of expressing the idea, try this one on for size:
No one is ever actually closer to someone else, its all a matter of degrees. You can push someone away just as fast as you can pull someone in. You can pull them in close to stab them in the heart, or to bear yours and weep on their shoulder. Hx doesnt represent KNOWLEDGE at all. It represents the characters fickle focus of attention.
Hx is the building of experiences. When they manifest as a moment of your affected history (hit 3), mark an experience circle. This resets the Hx "clock" it has no bearing on the closeness between you and they, but those experiences have culminated in something, and that something is a peak. Afterwards your attention moves on to other things, and it takes awhile to refocus back on that person.