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Messages - jmzthefish

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Apocalypse World / Re: Brainer gear usage
« on: April 14, 2016, 04:02:10 AM »
Really, it comes down to how mean everyone is being, and how suicidal they are. You know how to make this stuff but you just want to mess with people's heads instead of sharing the goods? If even one psychic decides you're more of a threat alive than dead, you are so dead. A long range rifle can take someone out, or explosive traps, or just trading for a favor from a warlord.

I'm sure this stuff is written down somewhere, the recipes and such. Or perhaps you can make it with your mind.

As for drug effects, there's hypnotic drugs that put you into a state where you can be ordered around, given triggers and so forth, and those triggers might last for months or years, long after the drug has worn off. Sometimes the drug is just the stepping stone to what you want, and it doesn't actually have to be in the persons system to work for you.

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Apocalypse World / Re: Apocalypse World sans MC
« on: April 14, 2016, 03:47:14 AM »
Okay, there are a lot of ways to do GM-less play, and it can be done for any system. AW just approaches XP and the game fiction better for discoverable play.
First, the concept behind GM-less play rests with randomization. You need a tool for answering yes/no questions, and its also helpful if you have an attached system for surprises. There are several examples at http://soloroleplayer.com/solo-rpg-resources-tools/ and theres even a collection of tools collected together at https://www.rpgsolo.com/play.php# if you dont mind using something you cant download to your machine.

I understand there was a GM-less version of AW more recently, but it was written in French, and I couldn't get hold of the translated copy of it. Really, though, you can number the Principles and roll a die to get a random thing to apply to the current situation. You can number the Fronts and see which of them rears its ugly head in your game.

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Apocalypse World / Re: Announce badness!!
« on: September 27, 2015, 05:01:08 AM »
Smoke
Blood
Approaching Storm Clouds
Bullet Ricochet (or someone nearby is hit)
Sparks
An Explosion
A Scream

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Apocalypse World / Re: the Apocalypse World development blog
« on: September 06, 2015, 01:58:06 AM »
Apocalypse Dev Blog link apparently no longer works. New link?

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