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Messages - Sated Ghost

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Apocalypse World / Difficulties with the Operator and Moonlighting
« on: August 14, 2014, 02:18:21 PM »
Hey all, so I've started a game and run a couple of sessions now, but I'm having trouble getting a handle on the Moonlighting move. What I'm having difficulties with is dealing with the consequences of the Operator's multiple gigs at the same time, especially now that the Operator activated his Special and has 3-Juggling.

How do you narratively handle the Operator working 2-3 gigs at once? Since it's rolled at the beginning of the session, I feel like I need to address it based on the outcome of his roll, but I'm finding it difficult to resolve up to 3 situations simultaneously. I'm also having a bit of trouble figuring out how best to address his failures; out of 3 sessions, he's 3 for 3 on catastrophe all around (can't roll above a 3 on the dice when rolling for Moonlighting). Obviously things should be falling down around his head, but the nature of the gigs' (implied?) simultaneity leaves me feeling like I have to keep some of it off-screen, and like I just don't have the economy of game attention to Announce All That Off-Screen Badness.

Has anyone else dealt with this, or have any advice? This is my first time MCing AW, and I'm definitely used to less fiction-driven games as both the host and a player. I really like the potential here, but this particular playbook is proving a bit hard for me to grasp and deal with.

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Apocalypse World / Re: "The Solace" Playbook is ruining our game
« on: July 15, 2014, 01:07:48 PM »
In the section about the Solace that explains why to play them/their impact on the game, it is made very explicit that the Solace makes a point of calling out all the mean and violent characters on their meanness and violence, which isn't fun for everyone. This may sound like an "I told you so" sort of thing to say, and it is. The Limited Edition books aren't all fit to work with the core playbooks without a big change to the way the game usually operates. It is noted that the Faceless, Maestro D, Hoarder, and Touchstone are able to be added as options with no real problems, but the others have a sort of "buyer beware!" label on them to let you know to expect something different.

Sounds like a friendly chat with the players to discuss this is in order. And I mean friendly! Just be open and honest and it should work out, yeah?

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Apocalypse World / Re: Grotesques.
« on: June 09, 2014, 12:54:08 PM »
God, I love Abs. That last bit practically made me want to cry. I might steal him for an NPC in my own games.

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Dungeon World / Re: Dungeon World: Is PBP possible?
« on: June 06, 2014, 11:49:27 AM »
I'm actually playing in a DW PbP at the moment on the Paizo forums, and generally it's working out well (although, as with all PbPs, it's going a little slowly). The way we handle it is: we say what we're doing, and roll dice preemptively when it feels like a move is being made. If one post contains multiple moves, we roll as many times as needed (although obviously we don't want to do this too much, since some bad rolls could put us in a spot where we can't or don't want to do the things we say we wanted to do).

There's also a bit of (un)learning to do for some of the players, since some of them are playing DW for the first time, having mostly played Pathfinder (at least on those forums).

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