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Dungeon World / Dragonborn Racial Move(s) in Dungeon World?
« on: March 01, 2014, 10:49:31 AM »
So after settling on and falling in love with Dungeon World's ruleset and playstyle, I figured it'd be a good way to get my nephews (10 and 11) into tabletop stuff. This after having stalled out with 4e D&D due to its propensity to lag in combination with the tactics-heavy minis-board-game style combat which my boys just don't have the attention span for.
Got them into playing Wrath of Ashadralon though, a fun 4e "light" dungeon explore game, which they've learned easily enough.
Thing is, after always playing the Dragonborn Wizard character in WoA, he wants to play one in our DW campaign as well.
Seeing as how he wants to be a Wizard who is a Dragonborn rather than the other way around, at least I don't have to write up a whole new playbook for Dragonborn and can just add a racial feature to the Wizard class.
TL;DR: Thoughts/comments/suggestions on Dragonborn Wizard racial feature in Dungeon World?
My idea:
Magic and its workings are ingrained into the history of the descendants of the mightiest of magical creatures. Take +1 whenever you Spout Lore about Magic or Magical History.
Got them into playing Wrath of Ashadralon though, a fun 4e "light" dungeon explore game, which they've learned easily enough.
Thing is, after always playing the Dragonborn Wizard character in WoA, he wants to play one in our DW campaign as well.
Seeing as how he wants to be a Wizard who is a Dragonborn rather than the other way around, at least I don't have to write up a whole new playbook for Dragonborn and can just add a racial feature to the Wizard class.
TL;DR: Thoughts/comments/suggestions on Dragonborn Wizard racial feature in Dungeon World?
My idea:
Magic and its workings are ingrained into the history of the descendants of the mightiest of magical creatures. Take +1 whenever you Spout Lore about Magic or Magical History.