Those are sweet !
Glad you like it.
I'm not really sure on the legalities of using art in this way. I suspect for a set of free playbooks for a playtest version it would be pretty much okay, but that's a hunch with no basis in specific legal knowledge.
Erf, I hoped you were more aware of it than me.
I guess you are right, but I'll ask a specialist of this issue.
Quick survey :
Pusher, Driver, Tech and the Soldier I am working on are too far from their source to even be recognized. They may be considered a new work. As to me, Hunter, Fixer and Reporter are tangent. Infiltrator is tangent but on the bad side on the line, I guess. Killer and Hacker are very close (but sometimes, a simple mention of the author in the credits is enough : they are deviant art works).
We can consider this question later.
For playbooks, I usually prefer having a generic basic move sheet which is not linked to a specific playbook (This is the way AW does it), but some people definitely seem to prefer the way you've done it. So I would have a separate Move sheet with Basic moves on one side and special moves on the other, then playbooks. Does that solve that problem? I know the playbooks come out to quite different lengths, so that's something I'll have to work on as well.
The Basic move are 2/3 page lenght. In the present version, each first page is a generic sheet with a specific illustration.
For some, the problem is solved. For others, there is no room anymore for an illustration.
The header font in the game text is AR Destine. I like the Bladerunner one... is that free?
I found it on Dafont so I guess it is free for non-commercial use.
Something to bear in mind is that a lot of the design and layout decisions in the text are purely for my convenience with the barest shade of thematic consideration. Later on in the process I will have the whole thing professionally laid out and then I'll really be making design decisions on fonts and the like.
My players fault. They asked me to solve the 3-sheets problem and one told me : "why don't you talk about it with the author and diffuse your work ? It's good, other players need it too."
So I did.