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« on: October 18, 2013, 01:38:21 AM »
Greetings! writersmelody and I have been working on a sci-fi storygame hack, which fo most of the development process we're calling Adrift. Players start the game stranded in deep space after a transit failure, the nature of which is decided on by blind vote. Other elements of the setting are also determined by player votes. The playbooks are based on the characters' reasons for being on the ship. In addition to Apocalypse World, we've drawn on Monsterhearts and Urban Shadows. The initial skeleton was provided by Simple World, but it's moved far beyond that.
The alpha version of Adrift is available here, and feedback is very much appreciated!