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Dungeon World / Re: Ran DW with Younger Kids and..
« on: September 10, 2013, 08:59:04 AM »
That is brave. I don't even like to run games with 8 players who are adults. It's just too many players for me.
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In the lastest iteration, it seems like you would never not choose the first option, so why not build that into the setup of the 7-9 option?
Something like:
7-9: You spend time dealing with a danger, but still manage to arrive in the nick of time. Choose one.
Encounter something foul
Encounter something tricky
Lose valuable equipment or take minor damage in a mad dash through the underbrush
I'd come at the problem from defy danger. (The danger being whatever you like from the old forest)
Depending on how the players narratively say they are traversing the old forest - fiction first always - suggest the characteristic they are defying danger on and make the danger clear, transparent and present. That way on a 7-9 you can offer any of the suggestions listed above as hard bargains, ugly choices, difficult spots or perilous consequences. On a miss, well just make the hardest move you like.
In the lastest iteration, it seems like you would never not choose the first option, so why not build that into the setup of the 7-9 option?
Something like:
7-9: You spend time dealing with a danger, but still manage to arrive in the nick of time. Choose one.
Encounter something foul
Encounter something tricky
Lose valuable equipment or take minor damage in a mad dash through the underbrush