Barf Forth Apocalyptica
barf forth apocalyptica => brainstorming & development => Topic started by: Dr. Lecter on April 27, 2017, 03:00:16 PM
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Hey,
(I'm French, with very bad english, sorry, I train for level up)
Actually I work on Dark Heresy hack. Questions : which playbooks, which roles ? An inquisitor retinue must be composed by...
Work in progress:
- Assassin, for targets and infiltration
- Warrior, for battle
- Tech-priest, for technology and knowledge
- Chirurgeon, for healing, interrogations, corpse analyse
- Hierophant, for fellowship, exorcism, fate
And... Scum ? Somehting like a Maestro D', with trafic and social network etc ?
What do you think ? What else?
These roles are interesting, complete for you ?
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I want to play as:
- A crazed zealot with a chainsaw and incense implants that means smoke comes out of my ears.
A sister of battle veteran who's devout and pious and has seen some serious shit, so fuck off soldier boy
A petty crook who picked the wrong pocket and now runs scams for the inquisitor
A sanctioned psyker, clutching at his faith to protect him from what his third eye shows him.
A void-born spacer of an imperial guard veteren, who's gift with chemistry gets him into trouble as much as it helps
A paranoid death-worlder who is only calm when in actual danger
A data-specialist sage who hacks instead of slicing.
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Thank you. (I forgot the psyker, and can add the sage)
I'm going to think of general playbooks where players can make up a character from two halves of playbooks, or an integer.
Example: For the crook, half scum half sage ...
But for a character from the Officio Assassinorium, the assassin's full playbook (with all starting moves instead of half with another half).
Crazed zealot : warrior+hierophant, with 'augmentic' move (gear move)
Sister of battle : special case, I don't consider, cause players dont play Grey Knigts or Deathwatch, so why Sister of Battle ?...
Petty crook : scum+sage
Psyker : so, psyker...
A void-born spacer... etc : warrior+chirurgeon or sage (for chemistry trip or just warrior with chemistry knowledge and skill)
A paranoid death-worlder who is only calm when in actual danger : world of origin is in choice of the PC, and essentially part of roleplay more than mechanic, I think.
A data-specialist sage hacker : Sage+ tech-priest
What do you think of that ?
Actually I play with beta system and a junior-commissar (warrior), a sanctionned psyker and a scum with teenagers gang and informations trafic. That's goog but need more specifical system items for Dark Heresy style.
I can share the PDF (french) on demand.
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I would almost suggest you crack open the rulebooks and write the career paths and backgrounds there into something the player compiles their own playbook from.