Barf Forth Apocalyptica
powered by the apocalypse => Monster of the Week => Topic started by: TortugaKid on January 14, 2016, 10:02:43 AM
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The Monstrous Move UV saiys:
Unquenchable Vitality: When you have taken harm, you can heal yourself. Roll +Cool.
On a 10+, heal 2-harm and stabilise your injuries.
On a 7-9, heal 1-harm and stabilise your injuries.
On a miss, your injuries worsen.
I'm not a native speaker, but I read it like every time I as a Keeper do a harm move on the monstrous, directly after that (as a reaction), he may roll for UV, right? My player said, it would be too powerfull (actually very rare a player says that^^). But I guess it's more or less like one point of armor - sometimes better, sometimes worse...
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Yes, it could be used that often. I imagine that the hunter might need to take a few seconds of concentration to focus their magic as well - but it's always up to you how it should work in your game.
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Thanks a lot.
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If I can contribute with my experience, every time we used this move in game, we used it after a moment of respite or concentration for the monstrous and it worked well.
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Sounds reasonable - he's a werewolf and wants it as a kind of regeneration thing. So I gues, he has to stop and breathe for a moment, then the self heal kicks in.