Barf Forth Apocalyptica

the swamp provides => Freebooting Venus => Topic started by: Manborough on December 09, 2015, 12:57:31 AM

Title: Lodgings
Post by: Manborough on December 09, 2015, 12:57:31 AM
What do better lodgings really do for a player, or how do they reward them for upgrading? And how do they fit into the moment to moment play?
They seem to point towards reputation, presentation and social interaction. But from our playtest the game doesn't seem to support the use of these elements.

Title: Re: Lodgings
Post by: lumpley on December 09, 2015, 06:47:39 AM
That's correct!

There's a skill you can develop that lets you push people around more effectively if they live in worse lodgings than you do.

Otherwise, only color. They fit into play only when you're doing things in them.

There are a few experiences that poor lodgings might keep you from marking, but if you don't care to mark those experiences, and you don't mind your neighbors, you're right, there's no reward for moving up.

-Vincent