Barf Forth Apocalyptica

powered by the apocalypse => Monster of the Week => Topic started by: kosmonaut5 on March 27, 2015, 01:24:38 PM

Title: Chosen - Resilience move
Post by: kosmonaut5 on March 27, 2015, 01:24:38 PM
The Chosen has a hunter move called Resilience: You heal faster than normal people. Any time your harm gets healed, heal an extra point. Additionally, your wounds count as 1-harm less for the purpose of the Keeper's harm moves.

Can someone please explain what "your wounds count as a 1-harm less for the purpose of the Keeper's harm moves."? Is that like +1 armour? Does Keeper harm consist of "environmental harm" as well as Monster harm? -_- so confusede
Title: Re: Chosen - Resilience move
Post by: Daniele Di Rubbo on March 27, 2015, 01:34:30 PM
No, it’s just the Keeper has some harm moves to do when someone gets hurt (both PC, NPC or monster). With this move the Keeper has to pick the harm move from that list as if it was 1 level lower. Let’s say I’ve just got 1-harm scratch from a zombie; the Keeper normally could pick an harm move for me from the 1-harm or more list. With this move he cannot, he has to pick a harm move from the 0-harm list.

Is it clear to you, now?
Title: Re: Chosen - Resilience move
Post by: kosmonaut5 on April 06, 2015, 12:16:42 AM
Oooooh. The "harm moves" on the Keeper reference sheet!!!!

What about attacks that are 2+ harm? Because the reference sheet categorizes it as a) "0-harm", "1+ harm", "unstable wounds" and "8-harm" then anything between 2-7 still remains in the 1+harm category, and not to the 0-harm?
Title: Re: Chosen - Resilience move
Post by: Daniele Di Rubbo on April 06, 2015, 03:32:33 AM
Yes, you are right.

Consider also the Chosen has a move to get 2 armour against any attack. With these two moves you can become very very hard to harm (and kill).