Barf Forth Apocalyptica

the swamp provides => Eschaton => Topic started by: Ariel on June 22, 2010, 02:19:44 AM

Title: Stat renaming
Post by: Ariel on June 22, 2010, 02:19:44 AM
Given the Bulwark as context, if the Brainer wasn't called a Brainer but a Heart Eater then +weird wasn't called +weird but ... ?

Title: Re: Stat renaming
Post by: Simon JB on June 22, 2010, 06:03:32 AM
+hunger
Title: Re: Stat renaming
Post by: Gregor Vuga on June 22, 2010, 06:20:28 PM
+horror (horrifying)
+dark
+corrupted
?

Hard to say without more context. Like, do they literally eat hearts?
Title: Re: Stat renaming
Post by: Ariel on June 23, 2010, 02:47:59 AM
No more than Brainers would eat brains.

I think I might stick with +weird. I think +hunger as a stat is wicked hot but I'm not sure it works in just the right way (cause the other playbooks will get it too.) Things like +dark + corruption +horror circle around what I'm trying to get at but can't quite put a finger on.

Everyone always picks the the Violation Glove. This stat is a measure of how quick you are to use it.
Title: Re: Stat renaming
Post by: Gregor Vuga on June 23, 2010, 04:21:53 AM
Everyone always picks the the Violation Glove. This stat is a measure of how quick you are to use it.
Then "weird"  sounds too passive to me...

Lemme just throw some more words at you, if that helps:
ravenous, defiling/defiled, infectious/infected, stained, blemished, warped, covetous, maculating/maculate, rot, devouring, ruinous...

Title: Re: Stat renaming
Post by: Ariel on June 23, 2010, 02:18:32 PM
Man, +ruin is calling to me.
Title: Re: Stat renaming
Post by: Gregor Vuga on June 23, 2010, 02:46:02 PM
Heh, I've got two games in the works now that use Ruin as a concept. It's a darling of mine.
(one of the two games is a gritty (sur)realist fantasypunk - we seem to be operating on similar wavelenghts)
Title: Re: Stat renaming
Post by: Ariel on June 24, 2010, 03:21:07 AM
Awesome.

+ruin is it then.