Barf Forth Apocalyptica

powered by the apocalypse => Monsterhearts => Topic started by: neonchameleon on June 22, 2014, 05:49:32 PM

Title: New Skin: The Banshee
Post by: neonchameleon on June 22, 2014, 05:49:32 PM
Trying to keep control is exactly what you want to do in a game of Monsterhearts.  And it's always going to be possible.  Or at least the Banshee hopes so.  I wish it all the luck it can get.

The Banshee (https://docs.google.com/document/d/1l20liHpANL8IEcq4mXtgVPnf6Q2eidyLcO-JRYRMP9Q/edit)
Title: Re: New Skin: The Banshee
Post by: niamh on June 23, 2014, 09:50:41 AM
This looks really cool.  I have a question about the Controlled Scream move.  It looks like it was meant to partner with the old version of the screaming move.  Or am i missing something?  Unless it is to go with a combo of Control Freak / Frustration scream - would it negate the need to gaze or negate the need to scream to gaze (revert to a dark roll)?  Is the pain scream meant to be mandatory (it is on the old one, but not the new).
Title: Re: New Skin: The Banshee
Post by: neonchameleon on June 23, 2014, 10:17:12 AM
Thanks :)

Controlled Scream was indeed written to partner with the old version, and does revert the scream to gaze for control freaks - and was intended to take a little of the bite out of Darkest Self.  You're right that in the current version it doesn't do what I want it to, and I'm not sure I want it at all as it reduces risk rather than increases reward.

Pain being mandatory I'm not sure about.  I've mentally gone both ways with it a few times; I don't think mandatory is the way to go; temptation is almost always better.