Barf Forth Apocalyptica

powered by the apocalypse => Dungeon World => Topic started by: Gwynplaine on May 14, 2014, 08:16:08 AM

Title: Druid and animal companion
Post by: Gwynplaine on May 14, 2014, 08:16:08 AM
Hello ! My group is about to start a DW campaign and one of the players, who played druid in 3.5 D&D, asked me a question I wasn't sure how to answer :
does the druid advanced move called "Hunter's brother" only allows the druid to pick a ranger "Advanced move", like, say "camouflage", or does it also allow him to choose a ranger "Starting move", like, say, "animal companion" ?

The wording being vague and general (it says one "move from the ranger class list"), I'd be inclined to say the druid can choose one or the other, but I wasnt sure, so I was just wondering if there was, like, a general consensus on this, so, what would you guys say ?
Title: Re: Druid and animal companion
Post by: Jeremy on May 14, 2014, 08:03:25 PM
Any ranger move is legit, core or advanced (though she can't take the level 6-10 ones until she qualifies).
Title: Re: Druid and animal companion
Post by: Gwynplaine on May 16, 2014, 12:46:20 PM
Okay that's what i thought, thanks !
Title: Re: Druid and animal companion
Post by: T.G. on May 16, 2014, 03:44:38 PM
Multiclass Moves page 29, just in case.

Multiclass Moves
The multiclass moves allow you to gain moves from another class.
You get to choose any move of your level or lower. For the purpose
of multiclassing, any starting class moves that depend on each other
count as one moveā€”the wizard's cast a spell, spellbook, and prepare
spells for example. If a move from another class refers to your level,
count your levels from the level where you first gained a move from
that class.