Barf Forth Apocalyptica

powered by the apocalypse => Dungeon World => Topic started by: mosswood17 on November 18, 2013, 07:17:13 PM

Title: Reading a "Mythos" Book
Post by: mosswood17 on November 18, 2013, 07:17:13 PM
Hey all!  I know that Tremulus is out and most folks will probably say that I should just go buy it to see how this should work but it was my first attempt at a custom move and wanted to see what folks thought about it.  It is sort of a nameless, evil book that I wanted to make a custom move for.  Because it is my first move it is probably WAY too complicated but thought I would drop it on here and see what folks thought. 

When the book is touched, it triggers a Move, "Call of Emagghua"
Roll+Wis
*1-6, at the urging of distant, angelic-sounding voices, you open the book and begin reading
*7-9, you open the book and realize the hell written there closing it quickly, take a -1 going forward whenever you touch the book again.  Amidst the devilry you caught a whiff of something you truly desireā€¦
*10+, The calling of distant voices fades as you shut your eyes and will them away. 

When the book is read, trigger "Read Book of Emagghua":
Roll+Int
*1-6, reduce understanding by 1, GM chooses 1 Hold.
*7-9, advance understanding by 1, Hold 1, GM chooses Hold 1.
*10+, advance understanding by 1, Hold 2.

A variable level of understanding is necessary, probably between 6 and 10.  Once full understanding is achieved the full effect of the book is unleashed. 

Holds:
1)      Estrange yourself from a friend or companion by your odd behavior
2)      Obsess about gathering a particular material component.  You may not roll for additional understanding until this material component is retrieved.  Take -1 to all rolls that do not directly relate to retrieving the substance. 
3)      Animate a corpse as per the 3rd level Cleric Spell
4)      Add benefit to a corpse you have raised as found under 3rd level Cleric spell, Animate Dead
     a.       Add +2 HP
     b.      Add intelligence
     c.       Add +2 to a stat
     d.      Allows corpse to not appear obviously dead for ~1 week.
5)      Lose control of one of your animated dead
6)      Advance understanding by 1
7)      Drained, gain 1 toward Light Aversion, if you gain 6 of these you are unable to go out in the sun. 
8)      Enraged, gain 1 toward Rage, if you gain 6 of these you attack the next person who speaks to you with the intent of killing them.

I don't have anything worked out once understanding (maybe it allows you to summon Emmaghua?  boy...don't roll low on that one!) is achieved but what does everyone think?  I think I was trying to make something that used a wide variety of things and so I wound up with everything and the kitchen sink. Even so, what say you all?
Title: Re: Reading a "Mythos" Book
Post by: AlHazred on January 21, 2014, 08:30:27 AM
I like it. A couple of observations: