Barf Forth Apocalyptica
powered by the apocalypse => Dungeon World => Topic started by: malarcio on November 24, 2012, 06:43:34 PM
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The ranger' animal companion includes the choices of several descriptors (which I assume are tags) for strengths, trainings and weaknesses. While some of these tags provide clear or otherwise previously defined information. Some seem a bit vague and don't seem to be defined elsewhere in the text.
Am I missing something? Are they just descriptive and left for me to describe more fully for my players?
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Many of the tags are just like Messy or Forceful - like you say, narrative tags to help you narrate your GM moves? Ranger have a Savage pet? Have him go all Nymeria on that noble that's being an ass to the party.
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Many of the tags are just like Messy or Forceful - like you say, narrative tags to help you narrate your GM moves? Ranger have a Savage pet? Have him go all Nymeria on that noble that's being an ass to the party.
Ok, that's what I thought, but once my player asked the question of me.. I stumbled and used my standard of.. Uhm, I don't know, but I know where to ask. That said, how about huge, I assumed it was huge as in huge for it's species, not huge as in bigger than a house Though thoughts of a house sized pigeon are somewhat amusing :)
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They're good for using when you show the downside of the ranger's stuff. Like "an owl would normally fit through that window, but your owl is huge isn't he?"
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I took it like the descriptors should be fitting to the pet, not an augmentation. Like a Bear would be huge, but a rat wouldn't. It's your game though, play by "the Rule of Cool"!