Barf Forth Apocalyptica
powered by the apocalypse => Dungeon World => Topic started by: bpm on August 11, 2012, 05:49:45 PM
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As I understand it, rotes can be cast any time, any number of times. Is this incorrect? I ask because the Cleric can take First Aid as an advanced move, making Cure Light Wounds a rote. If that's the case, does that mean a Cleric, after a battle, can go to every character and keep Curing Light Wounds until they are back to max HP?
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Well, you have to roll to cast a rote or cantrip. (I asked about that before.) So you're taking the risks involved in rolling the dice.
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Rotes are spells just like any other, they just don't use up your "level + 1" spell slots.
Remember also that, rote or not, as long as the cleric never chooses the "lose the spell" option on a 7-9 hit and as long as the GM doesn't decide to have him lose the spell on a miss (use up their resources), the cleric can already go from person to person casting CLW after the fight.
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Thanks all. For some reason I thought rotes didn't need a die role.