Barf Forth Apocalyptica

barf forth apocalyptica => Apocalypse World => Topic started by: schlaghund on August 05, 2010, 08:36:34 PM

Title: Combat & Combat Types: Help, I don't get it!
Post by: schlaghund on August 05, 2010, 08:36:34 PM
First of all: Hi all, I'm new around here.

So here is my problem: I don't really understand how combat works, moves-wise.

So let's say I want to kill a guy (because he deserves it for whatever reason). I don't want to seize anything from him, I just want him plain dead. That would be do something under fire, right? The Battlebabe is good at that, but the Gunlugger isn't, unless he takes the Battle-Hardened move (which basically forces him to buy that move).

But sometimes things are more complex. I want something and am willing to use lethal force on anyone who comes into my way, like "I'll go into that bunker and will shoot anyone who's trying to stop me!" That should be seize by force, doesn't it? But seize by force requires roll+hard and the Battlebabe has a pathetic hard-rating. So she basically cannot really fight half of the time, a fact that  doesn't change much as she can increase her already pathetic hard-stat only once with basic improvement.

Please, Brainers of the Digital Maelstrom, help me figure this out... You are my only hope!

Thanks,

Dave
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Daniel Wood on August 05, 2010, 09:02:38 PM
If you are trying to kill someone in a straightforward fight then generally you are seizing their life by force (and once you have it, you are ending it.) Or you could seize something else by force, and as long as they are opposing you you can just focus on doing tons of Harm to them while you go about your other business. Alternately, you could use other moves to get yourself in a position in the fiction in which simply shooting them in the head or otherwise killing them would be trivial.

For example, you could pull out your gun and Go Aggro on someone to let you tie them up -- then kill them if they let you tie them up, because what are they gonna do about it at that point? Of course, if they think you are just going to kill them, they will probably choose to suck it up rather than go along with your demands -- but if you have a big enough gun then sucking it up is the equivalent of getting shot in the head, so you just killed them via Harm anyways. This is less effective than seizing their life by force because on a 7-9 result they can get out of your way instead -- but if you are a -1 hard +3 cool Battlebabe, then this is probably still your most effective route to killing someone.

In the bunker example, it depends on what sort of opposition you have. If there are armed people defending the bunker, and they are willing to fight you for it, then you are probably seizing it by force -- if you stand outside the bunker with your rocket launcher and grenades and shout out 'clear out of there, or I'll turn your bunker into an ez-bake oven!', that would probably be Going Aggro.

Part of the difficulty distinguishing the two (for me, at least) is determining whether the PC has sufficient positioning to Go Aggro. I mean if the moment the PC steps up to the bunker to deliver her threat, the guys inside open fire... there was no chance to Go Aggro -- it's seize by force or nothing. In order to Go Aggro on someone you have to take the initiate to threaten them before they are ready to just straight-up fight you.

Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: schlaghund on August 05, 2010, 09:15:30 PM
@Daniel: Thnk you for your replie.
But you basically say that combat is either Go Aggro or Seize by Force, moves that both roll+hard. Which means that Battlebabes cannot fight at all... And by their definition I thought that's what they do: Kill people and look hot while at it.

I am completely confused!
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Mike Sands on August 05, 2010, 09:20:06 PM
The way I understand it, Go Aggro is when you are threatening them and prepared to kill them in order to make it work. It's not so much used to straight up kill someone, but to get them to do something or else.

If a character wanted to just kill a dude, Seize By Force (where you are seizing their life) seems like the way to go.

And if your Battlebabe isn't so great at that, I guess the think to do is position yourself to be Acting Under Fire (where the action you're trying to do is to shoot/stab/chainsaw someone, so the result is to inflict harm as established), or take Ice Cold and Go Aggro.

I've given this a bit of thought after playing a Battlebabe for my first session. He missed a few rolls and got pretty badly beat up before I was in a position to Act Under Fire, and from there I extricated myself from things relatively unscathed (i.e. living). I'm going to be a bit more careful about how I get into fights in future :)
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Hans Chung-Otterson on August 05, 2010, 09:25:47 PM
@Daniel: Thnk you for your replie.
But you basically say that combat is either Go Aggro or Seize by Force, moves that both roll+hard. Which means that Battlebabes cannot fight at all... And by their definition I thought that's what they do: Kill people and look hot while at it.

I think you're over-theorizing, and play will clear up your worries. Even a -2 to a stat doesn't mean you can never do the thing effectively. It's not like, a wizard in D&D who has a 3 STR and can't even grasp a sword. The differences aren't as dramatic as all that.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Mike Sands on August 05, 2010, 09:32:32 PM
Plus - in my experience - missed rolls usually lead to terrible and awesome events.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: schlaghund on August 05, 2010, 09:47:13 PM
If plain killing is Seize by Force, that means that every other type (except for the Driver outside a vehicle) is better at fighting than the Battlebabe... Which does not make sense at all.
Unless you call it only "The Babe".
The point is not that some rolls will fail... The point is, that, at fighting, the Battlebabe will fail more often than all others.
It's like a DnD wizard unable to cast spells, or a 40k Space Marine unable to kill...
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Mike Sands on August 05, 2010, 09:57:40 PM
Well, even Vincent says in the book that Battlebabes are better at getting into trouble than out of it.

More seriously, you can inflict harm by acting under fire, and nobody is better at that than a Battlebabe. And the custom weapons are pretty nasty, if you want them to be.  And if you take Merciless, that's more harm. Or take Perfect Instincts and be sure to read the situation before you head into it.

It's not that Battlebabes are bad at killing, they just need to set things up right.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: schlaghund on August 05, 2010, 10:30:57 PM
Well, even Vincent says in the book that Battlebabes are better at getting into trouble than out of it.

That's okay, they don't have to be as good at it as Gunluggers.

More seriously, you can inflict harm by acting under fire, and nobody is better at that than a Battlebabe.  (...)

So "I shoot that f****r in the face" can be interpreted as Acting under Fire?!?

If that is so, it makes things easier... Okay, the Babe is not good at Going Aggro or Seizing by Force, but for that she can use her hotness to seduce or manipulate. (And if that fails she can still Act Under Fire to kill that SOB... Not to get her will done, but to avenge the insult of being resisted).

Example: Bloody Mary wants to get The Dingus from Butch and tries seduce/manipulate. Due to some reason, the attempt fails (the tank top didn't really suit her).
Furious with anger over this insult, Mary draws her .69 Pacifier machine carbine ready to turn Butch into a stinking pile of dog food. The options are:
Seize by Force: If successful, she gets The Dingus but Butch might survive in case of a weak hit.
Act Under Fire: If successful, Butch gets fed to Rex the dog the next morning, but on a weak hit she might blast The Dingus into shreds as well...

Pleeeeeeease tell me this might be okay!
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Mike Sands on August 05, 2010, 10:46:24 PM
Acting Under Fire inflicts harm if that's what you're trying to do.

So, in your example, after the seduce attempt fails whether Bloody Mary is acting under fire depends on what Butch is going to do.

If Butch is all "I don't like being messed with, so I'm going to hack you with a machete" and Bloody Mary pulls out her gun to stop him.... that's acting under fire to shoot him dead, and if you succeed you'd inflict harm. That's on account of inflicting harm is the whole point of your action.

But if Butch just shrugged and turned away, then trying to kill him might be Seize by Force (or, looking through crosshairs, maybe Butch is just dead. Bam!).
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Daniel Levine on August 05, 2010, 10:56:16 PM
Just my 2 cents, but I'd also keep in mind that Battlebabes don't need to be doing straight up killing in the face to be good in battle.  In the game I'm MCing, our Babe has so far only killed one person - but that wasn't really a battle.  In a charged situation, zie fixed the target with Dangerous & Sexy and so I let hir just go wild - no resistance, so not even a roll.  

I'd be tempted to disallow your suggested uses of Acting Under Fire unless there were specific reasons to let you, so it didn't just become interchangeable with GA and SBF (e.g., fix someone with D&S and then AUF to avoid attacks from her fellows while you do the slaughter).

But you could cause a lot of havoc without having to be up in their faces like a Gunlugger.  Forex, I'd allow

- dance through the battlefield and get them to catch each other in the crossfire
- pull that lever and drop that thing/activate that laser/etc.
- draw attention to yourself with fatal grace while the Gunlugger makes with the shooting
- shake that guy grabbing you off and (maybe) put a blade in his gut for his troubles
- what was that thing the fight was about?  Grab it and laugh.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: fnord3125 on August 06, 2010, 12:30:24 AM
Don't forget about the battlebabe's playbook moves!  They are some sweet shit!

For the basic moves (and all the moves, actually) don't forget that to do it, you have to do it.  So no, a battlebabe can't be "acting under fire" to shoot someone just because the player wants to roll+cool.  You've got to roll for the move you're actually doing.

I'd like to ask a related question that I'm kind of surprised hasn't surfaced in my own game.

Say a character goes all out after some dude, guns a blazin'.  "I'm seizing this motherfucker's life by force!" the player says.  He rolls and hits and one of the options he picks is "you take definite hold of it."  Does that mean he can now just kill the bastard, regardless of how much harm he's actually done?
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Hans Chung-Otterson on August 06, 2010, 01:01:46 AM
Say a character goes all out after some dude, guns a blazin'.  "I'm seizing this motherfucker's life by force!" the player says.  He rolls and hits and one of the options he picks is "you take definite hold of it."  Does that mean he can now just kill the bastard, regardless of how much harm he's actually done?

Good question. The answer to this will probably clear up any confusion I have left between Go Aggro/Seize by Force.

Well, shit, let me take a stab: If CJ, my gunlugger friend, is all, "I want to kill that motherfucker. I'm pulling out my sniper and pulling the trigger," I as MC would say, okay, SBF, make your hard roll. He makes it and chooses, among other things, "take definite hold of it." I'd either just say the NPC is dead, which seems by the book but maybe not that interesting, or, better yet, say, "yeah, you cap him, you see a spray of blood from his left shoulder and he's writhing on the ground bleeding. You have time to go over to him, and he's helpless, it's really easy to kill him, what do you do?" If he says, "yeah, I go over to that fucker and stomp on his skull," I say, "great, he's dead." Don"t even need to apply harm, right?

But what if he chose "take definite hold of his life," and hasn't inflicted enough harm to kill him? Like:

What if you've seized Dremmer's body by force, you've tied him up, but haven't inflicted harm, and you have no weapon except your fists (1-harm). Can you kill him by strangling? In this case I'd probably say no. "Taking definite hold of his life," is just that, but you can only end the life if you're able to inflict enough harm, right?

This is creating a question in my mind between the harm-mechanics of a particular weapon and the ability to take a life, as defined by "take definite hold." Can you only kill by "take definite hold" if you're capable of inflicting the requisite harm (which makes sense to me, although usually if you're capable of inflicting enough harm to kill after the choice to "take definite hold," you're capable of doing it during the move by just inflicting harm or "inflict[ing] great harm), or can "take definite hold" apply to a life, even in the absence of enough harm? My interpretation is that the latter doesn't hold. If during the resolution of SBF, I've inflicted 1-harm on a dude (and that's all I can do per my weapons and his armor), and also seized his life by force, then I can freely go up to him and inflict another 1-harm, moving him from "cosmetic damage, pain," to "wounds, likely fatal." But then can the player inflict another harm and then another, definitively killing him, because he's seized the NPCs life? I'm confusing myself. I don't think it's this complicated.

I think the answer is that, always, what you're trying to do has to follow from the fiction. If you have a dude, from SBF, definite hold and all that, then you can't just kill him with your fists. You gotta pull out a gun or a knife or something, but that won't require another roll: you already won the privilege to do as you see fit with him by "taking definite hold".
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Mike Sands on August 06, 2010, 01:07:17 AM
If they're tied up and helpless, it doesn't matter if you're unarmed or your harm rating is whatever. If you want to strangle the captive, that's it. The character made their move to seize them, and tied them up. Really, what can the victim do?
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Hans Chung-Otterson on August 06, 2010, 01:09:05 AM
I think you're right, Mike. I'm getting bogged down in Harm mechanics when I should probably see that it makes sense, that if you've totally physically dominated someone, harm doesn't matter anymore and you can strangle & kill him.

I think, regardless, it's good practice to say, "okay, you've got him." He's writhing on the ground or he's tied up or whatever. "You wanna kill him? What do you do?" It's not another move, but you've gotta say what you do with this life you've seized by force. If you take it, fine, but you gotta say.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Orion on August 06, 2010, 03:06:57 AM
If you want to kill someone then your choices typically are:

If they're fighting back, you typically need to seize their life by force

If they're not yet fighting, you are allowed to "go aggro, and what I want you to do is fucking die" --at which point they either cave and die, or suck up the harm...and probably die. 

Or, use the fiction to catch them asleep or something and you probably don't roll anything. 

As for the Battlebabe, I think almost every Battlebabe will want to start with Ice Cold.  That means you roll +cool to go aggro, so you can assassinate people by suddenly attacking.  The only problem is that one going aggro may not do enough harm to an armored target, as you don't get a "terrible harm" option like with seize. But with a 3-harm weapon and Merciless, you can one-shot even armored NPCs. 
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Daniel Wood on August 06, 2010, 03:36:54 AM
Does that mean he can now just kill the bastard, regardless of how much harm he's actually done?

Well, Vincent may chip in with something official, but my answer is: "yeah, absolutely, what the heck else could it mean?" It means you have seized power over their life, and unless something immediately stops you from being able to act on that power (like say, you get +harmed to the point of unconsciousness at the same time), you can absolutely make your next thing 'I end that guy's/girl's life.'

As for the Battlebabe being poor in battle -- if the only objective in your battle is killing people? Then sure, okay. But most battles aren't about killing the other guy before they kill you -- Battlebabes excel at creating and (then presumably) exploiting tactical advantages. If you use the 'hold an untenable position' move from the optional battle moves, it generally allows a Battlebabe (and other strong +cool characters) to go anywhere and do almost anything that can be accomplished in the space of three 'ticks.' Need to plant a bomb somewhere? Need to rescue someone? Need to distract the crap out of enemies? Battlebabes are where it's at.

As for straight-up killing, I assumed that any Battlebabe who wants to kill folks has taken the move that allows them to Go Aggro using +cool. (Otherwise my comments earlier wouldn't make a lot of sense.) This move is pretty much indispensible if you want to play a Battlebabe with a more options in the 'serious violence' department. Combined with their +harm move you can push people around until they snap -- and when they snap they will almost assuredly be dead.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: fealoro on August 06, 2010, 03:54:47 AM
From my point of view the Battlebabe is not the character to kill someone. That's the Gunlugger.
The Battlebabe is the character to do something in the battle.
The problem in the situation of the OP (IMHO) is that to kill someone is the main objective of to do something in the battle, because it stops the battle
But it shouldn't be so for the battlebabe. The Battlebabe should enjoy the battle and doesn't want to stop it, not so soon at least.
The problem is the way you handle the battle. If the BB want only to to kill someone that's not a battle, and you need a Gunlugger. But if you want someone that in the middle of battle spring up and put a bomb in the enemy bunker, or rush behind the enemy lines, or be cool even under the fire of a gang, that a BB job.
My point is, what's matter if the battlebabe can't kill the mob? As long as she does something, that is she does something under fire, she will be fine, and she can endura the battle.

this my 2c

EDIT: crossposted with Daniel, that explained very well my point
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: benhimself on August 06, 2010, 05:55:20 AM
Yeah, if you just want to win the fight, go Gunlugger. If you want to fight with style, Battlebabe.

Take Dangerous and Sexy. Make eye contact, and boom, the biggest threat can't do jack until you've had your way with them. Or take Visions of Death. Who needs Hard when you can just name who lives and who dies? Perfect Instincts goes a long way towards making up for subpar Hard, and can be handy for other things (utilizing that best escape route, manuevering to take advantage of the enemy's true position, etc). And Battlebabe weapons are awesome. You can start with a 5-harm boomstick, more damage than anyone else in the game. That's a hell of an incentive to not suck it up when you're going aggro.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Arvid on August 07, 2010, 07:08:13 AM
Last night, the operator and the battlebabe infiltrated the fort of a rival hardhold, which was under siege by the hardholder character's gang. Rolling more or less only for Acting under fire, they unleashed confusion and demoralisation, the defense line crumbled, and then the hardholder attacked and claimed the fortress with no losses. (1-harm to his gang) That was no mean task.

If the gunlugger is a samurai, the battlebabe is a ninja.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: schlaghund on August 09, 2010, 10:33:32 AM
Hi everybody.

First of all I would like to thank all of you for your time and patience with me.

I carefully read all your replies and intensively checked the rules and, thanks to all your help, I now get it!

Getting violent against someone who defends himself is Seize by Force... BBabes are not great at that... Getting violent against someone who is not (yet) defending is Going Aggro. Combined with Ice Cold the BBabe is quite a nasty killer either when surprising someone or after maneuvering the victim to a helpless position.
In contrast to the Gunlugger, the BBabe can do other stuff during combat as well.

If the gunlugger is a samurai, the battlebabe is a ninja.

Guys, you told me so, and now I understand it.

Thank you!


Dave
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Matt Wilson on August 09, 2010, 01:29:25 PM
Think about what's happening in the fiction, all the details that establish which move is right. How do you shoot that fucker in the face? What got you up to where you're standing in front of that fucker? How did you get there? Does that fucker know you're there? Is he or she ready? Armed? Caught off guard? Do you have to dodge through a hailstorm of bullets to get to that fucker?

All these details tell you what move is right. Maybe it's seizing by force, if that fucker is standing there all "bring it!" Maybe it's going aggro if the fucker is all "la de da dum I'm browsing iTunes..." and isn't ready for a fight.  Maybe it's acting under fire if you sneak up next to the fucker with the big clumsy rifle and get all stabby in close quarters.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Arvid on August 09, 2010, 01:50:07 PM
Getting violent against someone who defends himself is Seize by Force... BBabes are not great at that... Getting violent against someone who is not (yet) defending is Going Aggro. Combined with Ice Cold the BBabe is quite a nasty killer either when surprising someone or after maneuvering the victim to a helpless position.
In contrast to the Gunlugger, the BBabe can do other stuff during combat as well.

I like to think of the Battlebabe as an untouchable, both socially and in combat. Look at the +3 Cool, the moves and the sex move.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Motipha on August 09, 2010, 03:44:54 PM
One on point note first, then something somewhat tangential:

Going aggro seems to have two related definitions:  it's doing violence to someone who can't defend themselves and it's threatening violence to someone and being willing to back it up if they don't back down.  Both of those were mentioned at times during this thread, though not succinctly and not as either/or.

my tangent is really that I seem to have a different interpretation of the Battlebabe than most people.  To me, the battlebabe is a lot like War from the book Good Omens.  Most of the time when you see War, it's not like she's actively doing violence to people, but wherever she is violence just seems to happen and it seems to leave her untouched.  She just smiles lazily, finishes her drink, and walks out the door while everybody is busy blowing each other up.  Looking at it mechanically, that's what the Battlebabe does best.  She's magnetic, she draws everyone towards her, and then she does something that causes trouble and while the rest of you are screaming on the very edge of death she's calmly stepping her way through the minefield to rescue the poor little kitty, which was what she was after in the first place.

She's a sexy thing, someone that everyone kind of wants a part of, but the only way to get close is to step in the line of fire.  And in a world as dangerous and nasty as apocalypse world already is, doing that is a very very interesting thing to do.

Anyway, just my interpretation.  As has been said, you want her to be much more "combat effective" there are moves that cater to that.
Title: Re: Combat & Combat Types: Help, I don't get it!
Post by: Matt Wilson on August 09, 2010, 04:11:42 PM

Going aggro seems to have two related definitions:  it's doing violence to someone who can't defend themselves and it's threatening violence to someone and being willing to back it up if they don't back down. 


Or perhaps in general, "committing to acts of violence to get what you want." It means hell yes I will commit to smashing your face to get you to do the dishes. And it means hell yes I will commit to smashing your face in order for you to have a smashed face.