Barf Forth Apocalyptica
barf forth apocalyptica => Apocalypse World => Topic started by: NickDoyle on March 08, 2012, 06:57:10 PM
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I'm trying to put together some rules for radiation and the countdown clock seems like a very obvious choice for tracking how much radiation a character has been exposed to. It's so obvious that I'm sure somebody has already made one, although a search of the forum hasn't turned anything up.
Can anybody point me in the right direction?
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Hi Nick,
I'm doing something like that for my AW hack called 'Haven'. It's set in a post-post-post-apocalyptic world where the world is tainted with necros and swarming with undead creatures. Everything is tainted and there's a lot of radiation-like analogies in how the rules work.
Players have a 'Corruption' Countdown clock and a stat called necros (you could replace with radiation). I then just made two custom moves:
Corruption: whenever a player enters a breach, is touched by the Dead, uses hideous strength or open your brain, mark a segment on his corruption countdown.
Corrupted: when your corruption countdown hits 12:00, roll+necros. On 10+, you gain two from the list below: one chosen by you and one by the MC. On 7-9, choose one. On a miss, nothing happens. You’re lucky this time.
- You’re changing. Replace one part of your look with something deathly. If it’s all deathly, you’re Dead.
You’re stranger. Gain +1weird (max +3)
Your mind’s slipping. You must act under fire whenever ___.
You’re weaker. Take a debility.
You understand now. Gain +1Hx with someone who’s mystic
It won’t come off! Gain +1necros (max +3)