GM vs. Player move is all about fictional decisions, player vs. player is about math because BOTH sides are rolling dice.
No?
Player B | |||
Player A | 10+ | 7-9 | 6- |
10+ | Stalemate – Both PCs take Interference Penalties | B takes interference penalty | B takes damage |
7-9 | A takes interference penalty | Stalemate – No Result | B takes interference penalty |
6- | A takes damage | A takes interference penalty | Stalemate – Both take damage |
mease19, I wouldn't assume player vs. player = jerk move.I'm wasn't just talking about PvP generally. I'm talking about when you either take PvP all the way to the death or when you out and out murder another PC (e.g. I stab him in his sleep). When you do that, you've unilaterally shifted the focus of the whole game away from the shared narrative of the adventure and made it about what just happened. I'm not saying it can't be cool to have one PC kill another PC on occasion but there's a lot of room for hurt feelings if there isn't mutual buy in.