Barf Forth Apocalyptica

barf forth apocalyptica => brainstorming & development => Topic started by: John B. on November 23, 2011, 12:43:05 PM

Title: Another Wraith hack (The Underworld as post-apocalyptic setting)
Post by: John B. on November 23, 2011, 12:43:05 PM
I loved Wraith: The Oblivion when it came out and it still has a special place in my gamer heart, so I was intrigued by the Necrology hack by fnord3125 (Brian Peters) and read through all of the posts yesterday. It's rekindled my interest in running a Wraith campaign and I think that Apocalypse World would work well for the type of stories I want to do with Wraith these days.

Fnord3125 mentions in his hack that he chose to focus on the interactions with the living world and so chose to cut a lot of the Wraith politics, etc. I really like the direction he's going, but it got me thinking about running a Wraith campaign in the opposite direction: Instead of focusing on Wraith as a way to tell ghost stories, I want to use the Wraith setting for a dark, fantastic quasi-"post apocalyptic" game (with your own death being the "apocalypse" and the necropoli, Shadowlands, Tempest, etc. being the fucked-up post-apoc world you're in now). Really, it's the setting (especially the Tempest, Labyrinth, Oblivion, Malfeans, etc., plus the epic scope of some of the storylines) that really grabbed me. Though (like Necrology), I'm planning on lessening or cutting the influence of Stygia and the Hierarchy because I want it to be more local and about the characters in the campaign...

In many ways I'm keeping it very close to Apocalypse World--even keeping many of the same playbooks with cosmetic re-skinning. There's also a lot of great stuff in Necrology that I plan on stealing liberally (with grateful acknowledgements to fnord3125).

I'll be adding more posts soon as I continue to work on this. I just started thinking about it yesterday and am still in early phases.

Also, I admit that I may not ever finish this. I'm in the middle of another campaign right now and haven't run the idea by my players yet. We've only played one Wraith game. It was a smaller story arc within a larger Changeling campaign. It's still talked about fondly over a decade later, but it's also made the group nervous about ever playing Wraith again since I went straight for the jugular--it was a classic "underworld descent" right before the climax of a long, epic campaign and I made it very dark and intense (even for Wraith)...

-John B.
Title: Re: Another Wraith hack (The Underworld as post-apocalyptic setting)
Post by: John B. on November 23, 2011, 05:28:45 PM
Playbooks

For a couple reasons (including being new to AW and also because I like the creative challenge/boost that comes from constraints), I'm planning on re-skinning AW with as little changes as possible. Whenever I can, I want to take what is already in AW and just change the names and flavor text.

Therefore, for the playbooks I'm starting by taking the standard AW playbooks (plus the Hoarder limited edition playbook) and thinking how I can re-skin them to create the kind of Wraith characters and setting that I want.

Also, while I'm using the Wraith Arcanoi as a starting point, I tore several of them apart and split up the powers among several playbooks. I also have no playbooks based around powers focused on interacting with the living or skinlands. Every playbook will have one move for dealing with the skinlands or living.


I've started looking through the moves for the various AW playbooks. I have a couple ideas about which ones I can just re-skin or tweak a little and where I'm going to have to cut existing moves and/or add new moves, but I'm just getting started with that.

Anyway, does anyone have any thoughts so far? I realize there's nothing mechanical so far so there's not much to comment on yet. Stay tuned.
Title: Re: Another Wraith hack (The Underworld as post-apocalyptic setting)
Post by: Z in VA on December 04, 2011, 10:18:02 PM
Whoa, Wraith was a game I loved to read, but I only ever played it once.
I'm impressed that you managed to make so many of those factions fit reasonably well with playbooks.
How's it coming along?

Oh, and scarcity is already a theme in Wraith. I think it has a lot of potential to be an awesome setting for an AW hack! :)
Title: Re: Another Wraith hack (The Underworld as post-apocalyptic setting)
Post by: Colin on December 08, 2011, 03:00:57 PM
I really dig this, I think the re-skinned playbooks drip with all kinds of great weird color and makes me want to play this. Really looking forward to seeing more of this.

- Colin
Title: Re: Another Wraith hack (The Underworld as post-apocalyptic setting)
Post by: John B. on December 09, 2011, 12:27:20 PM
Thanks for the comments, guys. I haven't really worked on this since my last post because I suddenly got busier than I expected. Plus, with the time I've had I've been reading a lot of threads about AW and about hacking AW and trying to get a better basic understanding of the blood and guts of AW so I can do a wraith hack more justice.

But I am still working on this so stay tuned... :-)
Title: Re: Another Wraith hack (The Underworld as post-apocalyptic setting)
Post by: John B. on December 30, 2011, 01:32:29 AM
My group is pretty lukewarm to the idea of running a wraith campaign, so this wraith hack has moved to the back-burner. I still love Wraith: The Oblivion and I still think it would really well as an AW hack. I expect I'll come back to this at some point, but it's pretty much dead for now. If/when I pick it up again, I'll share what I'm doing.

Sorry... :-(