Theme | Mundane | Adept |
Acquisition | Investigator (hunting down people, things, ideas, or events) | Bibliomancy, Plutomancy (gaining power from their collection, but being unable to enjoy their collection normally) |
Control | Fighter (control through personal strength) | Dipsomancy, Entropomancy, Epideromancy (gaining control by giving up control and/or strengthening themselves by weakening themselves) |
Creation | Genius (invention and creation) | Mechanomancy, Narco-Alchemy (gonzo creations at the cost of rejecting mainstream alternatives) |
Hierarchy | Alpha (a leader with the resources of a group) | Cliomancy, Urbanomancy, Videomancy (understanding and exploiting social patterns at the cost of being tied to their obsession) |
Manipulation | Player (working their gigs, whether schemes or suckers) | Personomancy, Pornomancy (exploiting human interactions at the cost of being cut off from the related authentic interactions) |
Vulnerability | Innocent (when belief is power, naïveté is both power and vulnerability) | -- |