Barf Forth Apocalyptica
powered by the apocalypse => Dungeon World => Topic started by: jjafuller on July 30, 2011, 05:08:14 PM
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What's the best way to teach the game to players who have a little story game experience, but do not want to look in AW because of an aversion to post apocalyptic settings. Is it enough that I know AW, or should players have a more fundamental understanding to make things run smoothly?
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DW is its own beast. Familiarity with AW might give you a head start, and some confidence in taking up the narrative reins as a player, but but I think that at this point DW stands on its own two legs.
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DW can stand on it's own now, especially in the Basic version we'll have at GenCon or the full game that's available to the Adventurers' Guild. We've had other people run the game with no AW experience or reading at all.