Barf Forth Apocalyptica

barf forth apocalyptica => brainstorming & development => Topic started by: Matt Wilson on June 28, 2010, 08:05:38 AM

Title: a dice hack thingamabob
Post by: Matt Wilson on June 28, 2010, 08:05:38 AM
I had this idea floating around that uses fudge dice, and I don't know what to do with it yet (maybe in the vanguard hack, but too early to say). It might be neat for games that want a little extra layer of fiddliness.

+0 stat is 2dF.

+1 stat is 3dF

+2 stat is 4dF.

Count only

Rolling dF and getting 1

The probabilities are really really close.

Things maybe you could do with the above is make more list-oriented moves where you roll and choose.

[ ] You do it
[ ] You don't suffer a consequence
[ ] You're really awesome and get something cool out of it

and so on.

In the above, if you got at least 2

Expanded moves might let you gain extra options.

Then maybe some moves or gear would let you re-roll [-] results, that kind of thing. Since a +1 is really awesome in AW, this allows for some smaller "nothing to complain about" kinds of bennies.

Drawback is that there's no good -1 stat analogue. Rolling only 1dF is harsh.
Title: Re: a dice hack thingamabob
Post by: benhimself on June 28, 2010, 12:40:19 PM
Maybe I'm misunderstanding things, but how are the probabilities really close? When you roll 4dF, your odds of a zero or less are at least 50%, right? When you roll 2d6+2, your odds of a 6- are 1 in 6.
Title: Re: a dice hack thingamabob
Post by: Matt Wilson on June 28, 2010, 01:22:34 PM
oh, stupid stupid lame forum converted my bracketed + symbols to bullets.

you roll and count only dice that come up with a + on them. don't roll how you roll in fudge.
Title: Re: a dice hack thingamabob
Post by: misuba on June 28, 2010, 04:19:28 PM
Heh. All designs eventually become Otherkind dice.

wait

WAIT A MINUTE VINCENT YOU DID THIS ON PURPOSE DIDN'T YOU
Title: Re: a dice hack thingamabob
Post by: Ariel on June 28, 2010, 04:26:14 PM
I thing you've got the wrong way around.

Otherkind bred AW.
Title: Re: a dice hack thingamabob
Post by: misuba on June 28, 2010, 04:59:26 PM
That's what I was referring to, yes.
Title: Re: a dice hack thingamabob
Post by: misuba on June 28, 2010, 08:14:04 PM
(By which I mean that I had just seen the connection. Maybe it was obvious to everyone else, I dunno.)
Title: Re: a dice hack thingamabob
Post by: Matt Wilson on June 29, 2010, 04:31:40 PM
Matt, you idiot! You just reinvented otherkind dice!

Whoops, I totally did, didn't I?
Title: Re: a dice hack thingamabob
Post by: misuba on June 30, 2010, 04:29:59 PM
No no no! I think this is a really good direction to explore.