Barf Forth Apocalyptica
barf forth apocalyptica => brainstorming & development => Topic started by: Matt Wilson on June 28, 2010, 08:05:38 AM
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I had this idea floating around that uses fudge dice, and I don't know what to do with it yet (maybe in the vanguard hack, but too early to say). It might be neat for games that want a little extra layer of fiddliness.
+0 stat is 2dF.
+1 stat is 3dF
+2 stat is 4dF.
Count only - on the dice when you roll.
Rolling dF and getting 1 - is the same as 7-9. Getting 2 or more
- is the same as 10+. Getting 3
- is like getting a 12.
The probabilities are really really close.
Things maybe you could do with the above is make more list-oriented moves where you roll and choose.
[ ] You do it
[ ] You don't suffer a consequence
[ ] You're really awesome and get something cool out of it
and so on.
In the above, if you got at least 2 - you could check "you do it" and "you're really awesome" but have to deal with a consequence.
Expanded moves might let you gain extra options.
Then maybe some moves or gear would let you re-roll [-] results, that kind of thing. Since a +1 is really awesome in AW, this allows for some smaller "nothing to complain about" kinds of bennies.
Drawback is that there's no good -1 stat analogue. Rolling only 1dF is harsh.
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Maybe I'm misunderstanding things, but how are the probabilities really close? When you roll 4dF, your odds of a zero or less are at least 50%, right? When you roll 2d6+2, your odds of a 6- are 1 in 6.
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oh, stupid stupid lame forum converted my bracketed + symbols to bullets.
you roll and count only dice that come up with a + on them. don't roll how you roll in fudge.
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Heh. All designs eventually become Otherkind dice.
wait
WAIT A MINUTE VINCENT YOU DID THIS ON PURPOSE DIDN'T YOU
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I thing you've got the wrong way around.
Otherkind bred AW.
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That's what I was referring to, yes.
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(By which I mean that I had just seen the connection. Maybe it was obvious to everyone else, I dunno.)
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Matt, you idiot! You just reinvented otherkind dice!
Whoops, I totally did, didn't I?
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No no no! I think this is a really good direction to explore.